21 January 2010

Halo: Reach Shows Team Based Combat And Confirms Perks



New details were announced a week ago about Halo: Reach. Those included a new graphics engine, parts of stealthy gameplay, a darker look for all models and the inclusion of all of Halo3's multiplayer components.
Today, the rumors of the inclusion of perks for the multiplayer component of This prequel have been confirmed by Game Informer magazine: The game features a squad of SPARTANS III and II fighting together and will feature perks  (Call of Duty-style ) in the form of switchable armor with different abilities like sprint or temporary invisibility (thanks for the info, Shacknews).

The first screenshots were accidentally leaked by EBGames and reposted by everyone else, here they are (click to enlarge):



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